(c) KEIKEN

KEIKEN
Morphogenic Angels

  • Digital Arts
  • Installation

With ‘Morphogenic Angels’, the transnational artist collective KEIKEN presents a constantly evolving worldbuilding project that creates speculative worlds of future living spaces and forms through film, games, extended reality (XR), blockchain and performance. At HELLERAU, the audience can experience the project over several days in the hybrid interaction space of an immersive game installation; additional playthrough performances are planned as a preview of the game on 18. & 19. October.

Duration: ca. 1 h
Language: English

Creative direction: Tanya Cruz, Hana Omori, Isabel Ramos (Keiken)
Programming, Game Design & Technical Direction: Limbo Tech
Visual Effects, Concept & Game Design: Mati Bratkowski
Animation/VFX: Carlos Minozzi
Music & Sound Design: wavesovspace
Environment Creation, Concept & Design: 00 Zhang
Motion Capture Movement: Sophie Mars
Voice Actor – Yaxu: Tanya Cruz, Voice Actor – Anamt’u’ul: Claire O’Leary, Voice Actor – Yaxu Ancestor 1: Helen Cruz, Voice Actor – Yaxu Ancestor 2: Chema Cruz, Voice Actor – Narrator: Elvera Avery
Additional Visual Effects: Clifford Sage
360° VR & CGI-Videobilder: George Jasper Stone
Virtual Reality Partner: HTC VIVE Arts
Studio Management: Hekátē Studios (Dominic Lauren, Vaso Papadopoulou, Aristea Rellou)
Technical Production: James Stringer
Project Production: Alexander Boyes
Production: Keiken / HAU Hebbel am Ufer

Production: Keiken / HAU Hebbel am Ufer. Funded as part of the Alliance of International Production Houses by the Federal Government Commissioner for Culture and the Media. Prototype support: C/O Berlin