machina eX

  • Game Performance

It has become autumn in the long year of the pandemic. A young woman returns to her home village because she can no longer afford the rent in the big city. An authority sends out thick letters to evaluate the population’s ability to cope with the crisis. And a community forms on the net, celebrating voluntary renunciation as a lifestyle alternative to the longing for relaxation.

In Homecoming the audience* stays at home together. From there, they set out to explore a story that reaches far beyond their own four walls in prominent and remote places on the Internet, in live performances and chat sessions.

A computer with Internet access, a telephone and a letterbox are required to play along.

machina eX has been developing games and installations in theatres, museums and digital spaces since 2010. After Lockdown, which was created in spring this year in cooperation with the FFT Düsseldorf, Homecoming is the collective’s second living room adventure.


Performance: Anne Eigner, Jan Jaroszek

Concept: machina eX

text: Clara Ehrenwerth

Director: Yves Regenass

Dramaturgy and game design: Mathias Prinz

Technical management: Lasse Marburg

Graphics, set design, costume: Barbara Lenartz

Programming: Sebastian Arnd, Benedikt Kaffai

Web Design: Philip Steimel

Sound design: Jascha Dormann, Malu Peters

Cooperation: Antonia Bitter

Production management: Sina Kießling

Production: machina eX.

Co-production: HAU Hebbel am Ufer, FFT Düsseldorf, HELLERAU – European Centre for the Arts.

Supported by: Berlin Senate Department for Culture and Europe, Fonds Darstellende Künste with funds from the Federal Government Commissioner for Culture and the Media.